About me
I’ve sewn my first garment at twelve – an early signal of the instinct for making that would define my creative path.
I started in art journalism, wrote about cinema, and eventually that led me to a partnership
in a film distribution company – acquiring niche projects: short films, experimental video, and animation. Branding and visual direction of each film project pushed me toward 3D and motion – tools that gave greater creative autonomy. It was through the digital world that my early love for garment making resurfaced. I went on to study pattern-making and digital garment construction.
Today, I work at the intersection of physical craft and digital creation – developing 3D illustration, animation, and digital garments that bridge both worlds. My goal is to bring genuine value to every collaboration, without compromising the aesthetic integrity.